📣 News
2025/07One paper about 3D virtual human interaction is accepted to journal IJHCS (Yangbin Dai).
2025/06Pro. Gao will serve as a PC member of ChinaVR & CAD-CG 2026.
2025/05Jin Li has defended her doctor dissertation and graduated.
2025/05Hongming Bai and Qingyue Qu have defended their master dissertations and graduated.
2025/04Pro. Gao will serve as a WEB CHAIR of IEEE VR 2026.
2025/04One paper about soft body simulation is accepted to SIGGRAPH 2025 (Chunlei Li).
2025/03Wencan Li won the IEEE VR 2025 Honorable Best Paper Mention Awards.
2025/03Two papers about VR rendering and virtual agent are accepted to IEEE VR 2025 (Wencan Li and Yangbin Dai).
2025/03One paper is accepted to the authoritative journal in the field of Neuroplasticity and rehabilitation (Hongming Bai).
2025/02Pro. Gao is invited to serve as the Session Chair at IEEE VR 2025.
2025/01Anqi Chen has defended her master dissertation and graduated, she got the outstanding graduate of the university.
See more news (2024 & Earlier)
2024/12Ming Li has defended his PHD dissertation and graduated, he got the outstanding graduate of the university, and will join Tsinghua University to continue his postdoctoral work.
2024/11One paper about real time Animation control is accepted to TVCG (Rui Zeng).
2024/11Ming Li won the ChinaVR Best Display Poster.
2024/11Zilong Song won the ICXR Honorable Mention Paper Awards.
2024/10Pro. Gao will serve as a PC member of the 1st ICXR conference.
2024/08One paper about real time Rendering modeling is accepted to TVCG (Shiyu Liang).
2024/08Pro. Gao will serve as a PC member of ChinaVR 2024.
2024/08One paper about Nerf+Physics modeling is accepted to PG 2024 (Jin Li).
2024/08Pro. Gao will serve as a PC member of IEEE VR 2025.
2024/07One paper about AI+Fluid simulation is accepted to MM 2024 (Xiangcheng Zhai and Yingqi Jie).
2024/07Two works are accepted to ISMAR 2024 posters (Zhiyang Ji).
2024/07Pro. Gao will serve as a PC member of ChinaGraph 2024.
2024/06Pro. Gao will serve as a reviewer of PacificGraphics 2024.
2024/05Kexin Wang has defended her master dissertation and graduated, she got the outstanding graduation thesis of the university.
2024/03Pro. Gao will serve as a reviewer of ISMAR 2024.
2024/02Pro. Gao will serve as a program committee of CCF CAD/CG 2024.
2024/01One paper is accepted to CVPR, Pro. Gao serves as the main contributor.
2024/01One paper about AI+simulation is accepted to TVCG (Xueguang Xie).
2023/12Xueguang Xie has defended her doctoral dissertation and becomes the FIRST PhD graduate from VIGA Lab.
2023/12Two works are accepted to VR 2024, one TVCG journal paper (Ming Li) and one poster (Kexin Wang).
2023/12One paper about AI+simulation is accepted to TVCG (Chunlei Li).
2023/12One paper about AI+interaction is accepted to AAAI (Lingjing Xu).
2023/09Pro. Gao will serve as a program committee of IEEE VR 2024.
2023/07One paper about VR rehabilitation is accepted to TVCG (Hongming Bai).
2023/04One paper about AI+simulation is accepted to TVCG (Jin Li).

📄 Selected Publications
  • [TVCG '25] Gao Yang, Dai Yangbin, Zhang Guangtao, Guo Honglei, Fariba Mostajeran, Zheng Binge, Yu Tao. Trust in Virtual Agents: Exploring the Role of Stylization and Voice. IEEE Transactions on Visualization and Computer Graphics, 2025. [Paper]

  • [NeuroEngRehabil '25] Yanqing Xiao, Yang Gao, Hongming Bai, Guiyun Song, Hanming Wang, Jia-Sheng Rao, Aimin Hao, Xiaoguang Li, Jia Zheng. Impact of an upper limb motion-driven virtual rehabilitation system on residual motor function in patients with complete spinal cord injury: a pilot study. NeuroEngineering and Rehabilitation 22, 48, 2025. [Paper]

  • [Front. Neurol. '25] Yanqing Xiao, Yang Gao, Hongming Bai, Ning Li, Xiao E. Cai, Jia-Sheng Rao, Aimin Hao, Xiaoguang Li, Jia Zheng. Vivid illusions and realtime feedback in VR-improved motor imagery and motivation of stroke patients with impaired motor imagery. Frontiers in Neurology, Volume 16, 2025. [Paper]

  • [SIGGRAPH '25] C Li, P Yu, T Liu, S Yu, Y Xiao, S Li, A Hao, Y Gao, Q Zhao. MGPBD: A Multigrid Accelerated Global XPBD Solver. SIGGRAPH 2025. [Paper]

  • [TVCG '25] Y Gao, W Li, S Liang, A Hao, X Tan. Saliency-aware Foveated Path Tracing for Virtual Reality Rendering. IEEE Transactions on Visualization and Computer Graphics, 2025. [Paper]

  • [TVCG '24] R Zeng, J Pan, J Dai, Y Gao, J Bai, H Qin. Motion Editing for Quadruped Characters via Latent Frequency Embedding. IEEE Transactions on Visualization and Computer Graphics, 2024. [Paper]

  • [ACM MM '24] Xiangcheng Zhai, Yingqi Jie, Xueguang Xie, Aimin Hao, Na Jiang, Yang Gao. ANFluid: Animate Natural Fluid Photos base on Physics-Aware Simulation and Dual-Flow Texture Learning. ACM Multimedia 2024. [Paper]

  • [TVCG '24] S Liang, Y Gao, C Hu, A Hao, H Qin. Efficient Photon Beam Diffusion for Directional Subsurface Scattering. IEEE Transactions on Visualization and Computer Graphics, 2024. [Paper]

  • [CVPR '24] W Song, X Zhang, S Li, Y Gao, A Hao, X Hou, C Chen, N Li, H Qin. HOIAnimator: Generating Text-prompt Human-object Animations using Novel Perceptive Diffusion Models. IEEE/CVF CVPR 2024. [Paper]

  • [TVCG '23] J Li, Y Gao, J Dai, S Li, A Hao, H Qin. MPMNet: A Data-Driven MPM Framework for Dynamic Fluid-Solid Interaction. IEEE Transactions on Visualization and Computer Graphics, 2023. [Paper]

  • [TVCG '23] C Li, Y Gao, J He, T Cheng, S Li, A Hao, H Qin. A Unified Particle-Based Solver for Non-Newtonian Behaviors Simulation. IEEE Transactions on Visualization and Computer Graphics, 2023. [Paper]

  • [ISMAR '23] H Deng, J Li, Y Gao, X Liang, H Wu, A Hao. PhyVR: Physics-based Multi-material and Free-hand Interaction in VR. IEEE ISMAR 2023. [Paper]

  • [TVCG '23] Y Xiao, H Bai, Y Gao, B Hu, J Zheng, XE Cai, J Rao, X Li, A Hao. Interactive Virtual Ankle Movement Controlled by Wrist sEMG Improves Motor Imagery: An Exploratory Study. IEEE Transactions on Visualization and Computer Graphics, 2023. [Paper]

  • [TVCG '22] M Li, J Pan, Y Gao, Y Shen, F Luo, J Dai, A Hao, H Qin. Neurophysiological and subjective analysis of VR emotion induction paradigm. IEEE Transactions on Visualization and Computer Graphics, 2022. [Paper]

  • [VRW '22] Yang Gao, Anqi Chen, Susan Chi, Guangtao Zhang, Aimin Hao. Analysis of emotional tendency and syntactic properties of VR game reviews. IEEE VRW 2022. [Paper]


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